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Ghostwhisperes i have a problem, I bought the previous version of the game when the pred students stuff came out but now to download new versions I need to pay

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go to the top of the page it should say,  you own this game. then just click download

(+7)

Will there be an option for the pred's clothes to pop after they've eaten enough, seeing how big Bella gets I would love to see it.

(+4)

And speaking of that, wonder if all of the weight would slow her down the more she digests? That would probably be a good balance as well.

(+2)

will the game be free in a future?

If your playing as a student pred are you able to eat the big apex preds if your hunger bar goes low enough

Will it be on Android someday ?

(1 edit)

so is anyone else getting the failed to load il2cpp error when trying to start up the game. Nevermind it was just a bad download

(1 edit)

I'm confused about how the student pred works in the demo. do I beat the demo for a student pred to show up or is it in the full ver

only in paid version

what is the new update

would you consider controller support if you can implement it ghost?

(+1)

Here to make a report. 

I don´t know if its just for me, but when you eat something in the new version it automatically sets your hunger to a set %. For example if you eat a small apple while at 99%, once it gets digested you somehow get but to 17%.

(+6)

Had some ideas, obviously you’re free to do what you want with them.


1: I think the green overtaking the screen indicating the digestion process is good, but personally I think that a meter similar to the noise meter would work much better as we can see the digestion and struggles a little more clearly.


2: the sound design for the digestion is good, but i think that finding someone who’s a little more experienced with creating a soundscape for digestion would serve the experience well.  (Just me at least but I think the prey should sound much more desperate to escape)


3: maybe the ability to look around 360 while inside the pred would be great apart from the limited axis we get.


4: maybe instead of the player perspective being to a bone after digestion, link it to the pred?  So we can continue to observe as they eat other students after digesting us.


5:  I’m sure this would be pretty difficult to implement, but maybe show the pred actually swallowing the player character model?  This could even have a gameplay mechanic to struggle and break free before being completely swallowed.


lastly I have some overall questions:

Were the struggling animations changed?  I saw in a build from a month ago that face imprints were implemented, bone digestion was also included, and that the struggles were more rapid and frantic, but I haven’t seen that personally in the current build.  Are you planning on adding them back in or no?


What are some other ideas you’re thinking of implementing that may not be included in the notes, and if so what’s the likelyhood of them being included?


anyways, that’s all I have for you.  Thanks again for releasing, and looking forward to future updates.

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