Yeah! I also (after I posted) thought about if the pred's hunger rate could be increased after the player is digested - so there's more to actually watch at that point if there's any more prey left.
Seems awfully wasteful to leave so many prey running around... after I die within the first five minutes again ; w;
I am not sure if I can do that. The other students are just there and are not supposed to be hunted. The real purpose of the game play is to leave the school before it is too late because someone knows that you discovered something you should not.
Ah, I suppose that does explain why we're getting bullied to death and the others are just circumstantial/convenient/inconvenient snacks.
Oh, also. I think it would be ideal if Struggling were a toggle instead of holding. Helps with accessibility, and I can't really fathom a reason at this point why holding would be more optimal than just pressing F to switch between "Struggle" and "Stop Struggling".
in this case, I propose adding to the game the ability to hide, for example in a locker or under a table, but if she notices you hiding, she will simply get you out of there, also make it possible to throw objects to distract her, I would also like to suggest that you there were two attempts to escape from the stomach, one with a high chance, the second with 50% and the third a guaranteed defeat, but you can do it at your own discretion
I do like the suggestions but I do not plan to add hiding. There should not be any spot where you can go and she will never look. Each encounter should feel like a "I hope she does not come my way".
Object to distract can sorta happen already but I may make items that can be thrown to distract although I do not think it will fit.
Escaping from any pred in this game is supposed to always be a low chance but I am considering on increasing the escape chance.
I might add a poll to vote on somethings in the future so I can adjust things.
For her to eat other students normally is by time. To make her do it anytime you have to be chased and be directly behind a student when she gets close for 100% chance or next to them for a random chance.
Fun game I like it a lot but I have a few questions.
1. Does the pred have an official name yet?
2. What are the tiers of the item you can use to assist in your escape from the pred I assume Crumbled paper is the worst, apple is middle, and green apple is the best?
3. I noticed how the pred burps out bones or apple cores and loses her large belly a little bit after you feed her an apple or student. Does this signal she got rid of her speed debuff and moves at normal speed again?
Thanks it's nice to understand the game. there is one more thing I would like to ask. I noticed that your planing on adding more preds will these preds act the same as the current one? or will they have abilities to differentiate them from each other just wondering?
I hope sometime in the future we get to play as the pred, or at the very least maybe a difficulty slider to make escaping easier/harder depending on what the player wants. Besides that, the game is really fun and I look forward to seeing what you have planned for the future with this game, it's really fun!
You wont get to play as the pred but as a smaller form of them and become both a pred and prey.
Difficult is going to depend on pred select with some being harder. The one currently is supposed to be the easiest but if I see that she is too difficult, i will work on ways to make it easier.
Another quick question, do you plan on adding more maps? And if yes, will each pred have their own unique map, or will any pred be able to spawn in any map? Either way I look forward to seeing what you do next, this game is really fun!
Maybe one day I will because I do want to add a cabins in the woods type of map. This will not be added anytime soon though or possible not at all, since making the map was the hardest thing to do for me. Maps will not be pred specific. Any pred will be able to be in each map.
GhostWhisperer971, this is a really cool start to the game! I'm unable to beat it in it's current stage. Also, it seems the preds grab you a little early before they're actually on top of you. It'd be nice for some sort of saving grace like having a struggle bar. Maybe use the directional arrows to try to quickly type in a sequence correctly to escape and stun them? Or maybe something that can be thrown to stop them.
Also, do you plan on putting the prey in the vore animations down the road? That would be really nice to see.
I might be able to reduce the grab range. As for when you are caught, escaping is meant to be unlikely. I am adjusting how certain items affect preds like the green apple but I do not want to make an item that guarantees an escape if your caught; only increase the chance.
As for the animation, I have tried and failed. I also did not like the result, but I really do want to add a better animation of the prey being caught.
its an interesting game but a bit bare bones as of now i think some more options like mouse sensitivity would be nice the items only making your chance to be digested a bit lower is not as interesting as they could be a proper title screen and game over screen would also help and maybe a screen that more clearly tells the main objective some more sounds then just the idle walking of the students and the predator could also help make the game feel more interesting
yes i agree the text screens were made so there was atleast some type of navigation for options, settings etc. I will think about how to improve it but as of now the focus is making the gameplay better.
As for sounds I do want to add more for the models used but there are no plans for ambient sounds.
Awesome game! It took a few tries, but after seeing your hints on the start menu, I tried to lure her to eat the other 2 students. After that she slowed down to a crawl.
Nice detail that she burps up apple cores and bones after eating students. The game seems a bit lucked based thought, even if you struggle you still might end up getting digested. If you hide in a room and she walks in instead of passing by, you are most of the time toasted. Would be nice if we could get a list of what all the items does. On the other hand, the struggle animations were nice along with face and bone imprints.
Her walking in a room that you are in does seem like it could be a problem in the game because there is not really anything you could do. I'll keep this in mind
Would be cool if you could see the digestion happen instead of cutting to the "You are dead" screen immediately, other than that I think the game is pretty good!
I've only seen the pred eat one other student, otherwise, even if the student is in the direct path, they will ignore, and ignore them after getting eaten.
Kind of wish there was a buffet mode to see how big they get
yeah other students are only targeted when the pred is hungry.
I can't make a buffet mode but I can add more students. That way you will find them more often when being chased and can run behind them so they get eaten instead. You will know when the pred is at their limit when they do not chase you when you are seen.
if you are far enough away, you break line of sight by turning any corner and walk away. Do not run away after you break line of sight. The chase will continue as long as they can see or hear you.
Nice game. Only thing that would be cool if she swallowed another student instead of you if you managed to get past someone. Also, do you plan to add a pred mod?
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It would be fun to be able to see the pred keep hunting after our inevitable demise~
In any case, wonderful game so far o uo!
Like an option to keep watching the pred even when you are dead?
Yeah! I also (after I posted) thought about if the pred's hunger rate could be increased after the player is digested - so there's more to actually watch at that point if there's any more prey left.
Seems awfully wasteful to leave so many prey running around... after I die within the first five minutes again ; w;
I am not sure if I can do that. The other students are just there and are not supposed to be hunted. The real purpose of the game play is to leave the school before it is too late because someone knows that you discovered something you should not.
Ah, I suppose that does explain why we're getting bullied to death and the others are just circumstantial/convenient/inconvenient snacks.
Oh, also. I think it would be ideal if Struggling were a toggle instead of holding. Helps with accessibility, and I can't really fathom a reason at this point why holding would be more optimal than just pressing F to switch between "Struggle" and "Stop Struggling".
There are no plans for a struggle toggle as of yet.
i love it but i put the mouse sensivtivy all the way up and it still seemed slow?
I will see if I can make some changes to it in the next update.
Will this game have any Lore and also what exactly is Nightmare mode gonna be? I'm a bit curious on how it will change the game?
Nightmare mode is a secret for now.
The game does have a story. I will put it in the description sometime in the future.
I understand good luck.
very very wonderful game! dear developer you made amzing work, i have a question is there any chance that she will eat all 3 students at same time?
and to open nightmare mode you need to escape through the exit?
not at the same time as in 1 grab but yes one by one she can fit all 3.
Nightmare mode is not available yet but i am thinking about having it unlocked by escaping with the book.
oh thanks, but could you please tell me how to do it? Because she always digest faster
I think you should add that she run faster then she see you with the book(for example)
I can not really explain how to do it.
Increased speed depending on what you are holding? i will keep that in mind.
in this case, I propose adding to the game the ability to hide, for example in a locker or under a table, but if she notices you hiding, she will simply get you out of there, also make it possible to throw objects to distract her, I would also like to suggest that you there were two attempts to escape from the stomach, one with a high chance, the second with 50% and the third a guaranteed defeat, but you can do it at your own discretion
I do like the suggestions but I do not plan to add hiding. There should not be any spot where you can go and she will never look. Each encounter should feel like a "I hope she does not come my way".
Object to distract can sorta happen already but I may make items that can be thrown to distract although I do not think it will fit.
Escaping from any pred in this game is supposed to always be a low chance but I am considering on increasing the escape chance.
I might add a poll to vote on somethings in the future so I can adjust things.
I love this simple yet voracious twist on the classic 'escape while being chased' horror game trope. I hope this gets more updates in the future
Also, how exactly does the pred work? Does she have any patterns or is she completely random?
Random. Pred will only go to your location if they hear you. Then will go after you if they see you.
How do you get her to eat other students when she chases you? Is it based on how long she has been looking for you?
For her to eat other students normally is by time. To make her do it anytime you have to be chased and be directly behind a student when she gets close for 100% chance or next to them for a random chance.
Fun game I like it a lot but I have a few questions.
1. Does the pred have an official name yet?
2. What are the tiers of the item you can use to assist in your escape from the pred I assume Crumbled paper is the worst, apple is middle, and green apple is the best?
3. I noticed how the pred burps out bones or apple cores and loses her large belly a little bit after you feed her an apple or student. Does this signal she got rid of her speed debuff and moves at normal speed again?
She did but I keep changing the names to the point where pred1 will be the place holder name.
There is one rare item above or equal to the green apple which is not the book. I can not say.
belly size affects the speed debuff but digesting buffs speed temporarily.
Thanks it's nice to understand the game. there is one more thing I would like to ask. I noticed that your planing on adding more preds will these preds act the same as the current one? or will they have abilities to differentiate them from each other just wondering?
They will have different stats like speeds, loudness etc.
As far as act, I do want to try and make some do different things. I do not know if I will succeed.
I see Thanks and good luck with this project.
could you please pretty please add an item or game mode where your small.
I love the game just not big on same size
Very unlikely although I could possibly add a fairy that flies but even with that there alot of issues that could come with the small size.
finally got the three prey belly :drool:
add more students
Might add 1 more but in future updates, certain things will increase the number of students.
interesting game.
curious what the next pred your planning to add will be
For how simple the premise is, you've got something that's going to keep people coming back to play it.
Please keep it going, it's really good!
Edit: If you want any suggestions or ideas for UI things I'm happy to help as well.
I hope sometime in the future we get to play as the pred, or at the very least maybe a difficulty slider to make escaping easier/harder depending on what the player wants. Besides that, the game is really fun and I look forward to seeing what you have planned for the future with this game, it's really fun!
You wont get to play as the pred but as a smaller form of them and become both a pred and prey.
Difficult is going to depend on pred select with some being harder. The one currently is supposed to be the easiest but if I see that she is too difficult, i will work on ways to make it easier.
Another quick question, do you plan on adding more maps? And if yes, will each pred have their own unique map, or will any pred be able to spawn in any map? Either way I look forward to seeing what you do next, this game is really fun!
Maybe one day I will because I do want to add a cabins in the woods type of map. This will not be added anytime soon though or possible not at all, since making the map was the hardest thing to do for me. Maps will not be pred specific. Any pred will be able to be in each map.
when you plan to do the first update?
I have no idea. Some things take longer than I planned. There's still a good amount of things that I am trying to add.
what happens when i escape with the book? (i did it)
Unfortunately nothing as of yet.
GhostWhisperer971, this is a really cool start to the game! I'm unable to beat it in it's current stage. Also, it seems the preds grab you a little early before they're actually on top of you. It'd be nice for some sort of saving grace like having a struggle bar. Maybe use the directional arrows to try to quickly type in a sequence correctly to escape and stun them? Or maybe something that can be thrown to stop them.
Also, do you plan on putting the prey in the vore animations down the road? That would be really nice to see.
ANYWAYS, really cool progress so far!!
I might be able to reduce the grab range. As for when you are caught, escaping is meant to be unlikely. I am adjusting how certain items affect preds like the green apple but I do not want to make an item that guarantees an escape if your caught; only increase the chance.
As for the animation, I have tried and failed. I also did not like the result, but I really do want to add a better animation of the prey being caught.
its an interesting game but a bit bare bones as of now
i think some more options like mouse sensitivity would be nice
the items only making your chance to be digested a bit lower is not as interesting as they could be
a proper title screen and game over screen would also help and maybe a screen that more clearly tells the main objective
some more sounds then just the idle walking of the students and the predator could also help make the game feel more interesting
yes i agree the text screens were made so there was atleast some type of navigation for options, settings etc. I will think about how to improve it but as of now the focus is making the gameplay better.
As for sounds I do want to add more for the models used but there are no plans for ambient sounds.
Awesome game! It took a few tries, but after seeing your hints on the start menu, I tried to lure her to eat the other 2 students. After that she slowed down to a crawl.
Nice detail that she burps up apple cores and bones after eating students. The game seems a bit lucked based thought, even if you struggle you still might end up getting digested. If you hide in a room and she walks in instead of passing by, you are most of the time toasted. Would be nice if we could get a list of what all the items does. On the other hand, the struggle animations were nice along with face and bone imprints.
How could you doom those other students!
Her walking in a room that you are in does seem like it could be a problem in the game because there is not really anything you could do. I'll keep this in mind
what happen when i hear the bell three times?
Your location will be known and preds will chase you from anywhere.
What do the Apples, Crumpled paper do? I don't really know what to do with them
They just increase your chance in being vomited if eaten.
ok! lovely game by the way
Would be cool if you could see the digestion happen instead of cutting to the "You are dead" screen immediately, other than that I think the game is pretty good!
noted this suggestion. Might add it in a future update.
I've only seen the pred eat one other student, otherwise, even if the student is in the direct path, they will ignore, and ignore them after getting eaten.
Kind of wish there was a buffet mode to see how big they get
yeah other students are only targeted when the pred is hungry.
I can't make a buffet mode but I can add more students. That way you will find them more often when being chased and can run behind them so they get eaten instead. You will know when the pred is at their limit when they do not chase you when you are seen.
cool!! Also, cursor lock for a window would be gr8
Do you have socials or something? Would love to comm you or something :D
I just tested the cursor in window mode and i will fix that issue in the next update! No socials for now atleast.
Quite confused on how you can get away from the predator enough for yourself to not get eaten
if you are far enough away, you break line of sight by turning any corner and walk away. Do not run away after you break line of sight. The chase will continue as long as they can see or hear you.
Nice game. Only thing that would be cool if she swallowed another student instead of you if you managed to get past someone. Also, do you plan to add a pred mod?
You can run behind another student or sometimes even next to them and they will be taken instead.
I have no mod plans but I do have pred-prey models that are not in the game yet.