It happened to me only once, but I think the pred gains awareness of wherever you are, hyper fixates on you and mercilessly hunts you down. They'll even vore you right after eating another student you were hiding behind.
I just want to say, fantastic job! There's a great game here as is with great potential to expand it if you see fit. So, I'll say again, great job, I purchased, I'll be happily following.
My advice: Slow down the predators and increase their detection. When the player is out of sight, the sound the player makes leads the predators to continue their search. In this case, how the player controls his steps becomes very important.
If possible, I hope to add some hiding places to the map
Currently, predators rely too much on sight and too little on hearing. As a result, players can usually escape capture by simply turning a corner.,and almost no punishment for running all the time.
After seeing the weight gain on all the preds, i just gotta say, again, that it would be 10x better without the weird stuff under the skirt. Looking buggy if we can just look up their skirts or not it just looks wrong right now, especially after Bella and satie (ok maybe less so satie because her ass always pokes out, but it starts sticking out more) where after they've eaten, their asses just awkwardly hang out of the "filled in space," and it looks janky, and this is literally my only gripe with the game as of the first official paid release to now.
Anyone else experiencing any kind of choppiness when turning? I find myself constantly getting caught on things when running due to this and find it difficult to use a student as a shield in a hurry. I feel a lot of my runs have ended because the turning doesn't feel smooth to me.
Satie is also unlockable, but unlike Bella who is unlocked by winning with the book in your inventory, Satie is playable when you beat her nightmare mode.
I made the update yesterday but did not have time to make a dev log post about it. There is no version to the game. Each update will have a dev log post explaining what was updated.
I think Ghost has said that this is the release and probably does not want to add more stuff, and is probably just going to focus on tweaks until satisfied.
However, someone may find inspiration from your idea, whether it be the originally intended recipient or someone else.
A pred that stalks through the halls, always in pursuit, making the player feel like they are being fallowed no matter where they hide,
So here are the stats.
Speed when not in chase: slow, Speed when in chase: High Chasing skill: high,
Noise when not in chase: quiet, Noise when in chase: loud Height: slightly taller than the student model.
Gimmick: The pred is constantly aware of the player location at all times and will start heading towards the player; once pred has spotted the player, they will make an audio cue and stand still. If the player were to stare at the pred for 2-3 seconds, the predator would retreat to a random area, then start fallowing the player again after 5 seconds. If the player does not look at the pred within 5–6 seconds of being spotted, the pred will give chase at an alarming speed.
And of course, if you wish, change anything you like. After all, this is just a concept.
Apologies, I forgot that potentially adding new preds is literally right there in the might add section. Your mechanic idea sounds like it would be the easiest pred in the game, even with two random ones. I think the complete opposite would make for a more challenging experience. A large, slow, lumbering pred that just wanders, but will chase you, quickly, if looked at. Sort of like the enderman I guess.
In two pred mode it would be rather difficult, cutting off areas of the map while you actively try to avoid the other.
These might be too much of a deviation from the stealth focus though.
pls add shoulder third person camera bro also sandbox mode is kinda nice and make pred student can eat as much as they capacity and also BIGGER BELLY (i brought this game cuz just want to play as pred)
Yes download it again. Delete your old folder that has the same name as the zip folder and extract the zip folder. Save data is in a different folder named GhostWhisperer971
I like the change of the game, i personally think pred shouldn't be nerfs anymore. Challenge is important for me. I hope the weight gain will be added for the others' pred. Great and fun game so far.
Otherwise, the first game version model of Bella was better.
I'm sorry but I can't stand the void under the skirt design. No void was here in the first game version, and he was completely fine. Even if the under model isn't perfect, it's waaaay better than a dumb void that makes the butt look even weirder. And because of that, I think the model of Satie is wasted.
I also prefer the original Bella. Perhaps if ghost adds the outfit option, there could be an option to switch between the two based on preference, that way everyone is happy and no model goes unused.
while apples are fantastic in all their forms against Bella even crazy apples don't seem to have their old effect on the full release preds like Satie and Ligeska, from what I recall crazy apples while rare were suppose to guarantee regurgiation but I've gotten eaten from Satie and Ligeska with one and they just finish the job most of the time, they vibrate sometimes and so you do you as a student pred and you eat the crazy apple(I am clueless what a crazy apple would or should be doing for a student pred) but right now I have no idea if they're working properly against Tulpy, Satie and Ligeska.
maybe not exactly a bug I also learned the hard way that the larger preds refuse to eat each other in two random pred mode, tulpy is the only one that I can get them to eat, the buggy part is that all the others eat me without actually touching me while predator between us is reeling from having just regurgitated me the player, I even got Ligeska to spit me out in front of Bella which is suuper rare but even though there's no way bella could touch me with the massive snake in the way it seems to ignore the distance between us.
Really? okay I clearly need to do more testing, Why is Ligeska unable to eat Bella since she should have in theory enough stomach capacity to fit at least 7 students? is ligeska's detection of the player take priority over other preds or somethin, she's refuses to eat any other predators in all my testing in two random pred mode besides tulpy. (I just saw ligeska slither AROUND Bella to get to me after i got regurgitated so I'm assuming you've coded her to reject Bella at least, more testing i got a green apple and satie spat me out in full view of ligeska, while satie has her hands on her knees I crouch behind her to make sure ligeska can't touch me without touching Satie, she gupled me through a reeling Satie, ANOTHER TIME SHE PHYSICALLY PUSHED SATIE'S MODEL OUT OF THE WAY THEN GULPED ME. Ligeska's hit detection is so weird)
fuck yes I finally got a purple apple to spawn and satie regurged me near enough to bella, satie do be edible as an apex pred by bella at least. edit: reaaal shame satie must've regurged the crazy apple into bella cause she started making those weird movement shortly after I made this messsage and spat out satie :/ (without the purple apple not getting the results tho....yeah got satie to regurgitate me in front of bella once again, she just goes around her to eat me while satie is recovering from regurging me, idk if this has some kind of effect on satie's collision but yeah her hands on her knees animation seems to not let her be eaten during it maybe?)
Ah so it is coded to make it unlikely by design, I can definitely understand not wanting to have the player easily do it, other preds in two pred mode is hella risky to start with and not really a win since there's still gonna be one pred, she's just gonna be a fatter pred. I guess this is just an edge case considering two random preds is not the standard game so you've designed it with a player pred in mind? I appreciate the info I'm guessing the 25% chance only to eat and only while not stunned/chasing is something you have in advance for when you make larger preds playable? None of the current playable student pred have the stomach capacity to fit more than tulpy so it didn't occur to me that you'd go out of your way to add extra checks to prevent larger preds from being eaten.
new update lets goooo, you didn't need to add more students to two random pred mode and you didn't mention it anywhere but I appreciate the opportunity to bait bella into eating tulpy then see how much weight predator bella gains eating all the other students
A thing I noticed is that on nightmare mode the pred will hear you or whatever you dropped on the ground, but can't recognize what floor the noise happened on. I pick up and drop a key in the second floor bathroom and Tulpy, the fairy and/or pixie pred, is in the storage room on the first floor, which is directly below said bathroom. Speaking of Tulpy, whenever she stands still or turns her wing flapping sounds cuts out and a stepping sound happens repeatedly.
Anyone have any tips on beating Satie on Nightmare difficulty? Her speed and hunger combined with the fact that there are only 2 other students makes it a really hard challenge.
1. Reset until you have Ligeska as a student pred with you (assuming you beat Ligeska's regular map already). When Ligeska is swallowed by Satie, Satie is unable to swallow anyone else, letting you do what you want for a short time. Keep in mind you have to be aware of if Ligeska is either spit out (a distinct audio cue) or instead digested.
As a result, if you explore where Ligeska is going, you'll be safe, as long as you make sure Satie sees her first.
2. Utilize key dropping. Find a room you can hide in (classroom, bathroom, etc.), stand outside it and drop a key.
If Satie doesn't come running, you know she isn't around and you're generally safe. You can run around, explore, and open doors.
If she DOES come running, go hide in the room. She'll run up to the source of the noise (the key), then be on her way. This lets you keep track of her location to proceed accordingly.
I managed to do it, almost didn't make it at one point. I had the exit key, but got caught on the middle floor as I was making my way to the exit, I got lucky and got out, and waited for the key so I could finally beat that nightmare. She ended up bringing it down to the kitchen floor in the cafeteria, and after a bit of time passed and I got the exit key again, I went back up to the middle floor. I saw Satie chasing another student that somehow made it that far, so I was able to gun it for the exit. I never want to do that again. At least for today.
I haven't tried it yet, but I assume her slower speed will make her easier to run away from, but her silent movement could be troublesome if you round the wrong corner and into her sigh
I've tried her nightmare few times now. Ligeska has a slower 'neutral' speed, but like all predators, she can outrun you on an empty stomach. You can use the other 2 students as bait, but she'll STILL chase you, and she'll digest her prey quickly.
Her being silent and excellent at hunting prey makes it difficult, it's been harder than Satie's nightmare for me
idk what your code looks like and it may never have been setup to enable this kind of concept, have you ever player driver: san francisco? one of the main features in that game is that you can basically possess any other driver on the road in that game effectively letting you continue a pursuit of a moving objective even if you fuck up/crash too hard to recover the chase, so anyway with that concept across it got me to thinking if I made a vore game anything like this one I'd make a mode that let you continue on after you get digested, instead of ending the round, you instead take control of a different student(like you're a spirit taking possesion of a different persons body) and you can keep doing this until there are no prey left to take control of. I get the reasons you wouldn't do it, as it wouldn't make sense that preds are ignoring any student to begin with but still a concept I'd want you to rattle around in your own head perhaps for a future project if nothing else.
Just a suggestion but as sombody who has Autism, i find it hard to differentiate the footsteps of the pred and the students. Please could you try and make them sound different as i cant tell if its a student or a pred walking past.
I am experimenting with changing the sound of footsteps for pred and students but it is hard to find footsteps that sound like they are stepping on the same floor type while sounding different from each other. This will be even more problematic if I add a different map and the floor type is different like grass.
The pitch is already slightly different. If I change the pitch anymore and it will sound like the preds are wearing boots and it just did not sound right. Also at a distance, the footsteps sound the same. I am just not confident that the change will be good overall.
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What happens when the bell rings 3 times?
It happened to me only once, but I think the pred gains awareness of wherever you are, hyper fixates on you and mercilessly hunts you down. They'll even vore you right after eating another student you were hiding behind.
That's correct. The third bell signifies the end of the run as the predator pursuing you will chase and eat you irrespective of where you are.
game over
the pred will know exactly were you are and imidetly chase you.
I have a question when you redownload for a new update does your progress carry over?
Yeah it does, the save file is stored separately from the game in your AppData folder under LocalLow.
I just want to say, fantastic job! There's a great game here as is with great potential to expand it if you see fit. So, I'll say again, great job, I purchased, I'll be happily following.
My advice: Slow down the predators and increase their detection. When the player is out of sight, the sound the player makes leads the predators to continue their search. In this case, how the player controls his steps becomes very important.
If possible, I hope to add some hiding places to the map
Currently, predators rely too much on sight and too little on hearing. As a result, players can usually escape capture by simply turning a corner.,and almost no punishment for running all the time.
After seeing the weight gain on all the preds, i just gotta say, again, that it would be 10x better without the weird stuff under the skirt. Looking buggy if we can just look up their skirts or not it just looks wrong right now, especially after Bella and satie (ok maybe less so satie because her ass always pokes out, but it starts sticking out more) where after they've eaten, their asses just awkwardly hang out of the "filled in space," and it looks janky, and this is literally my only gripe with the game as of the first official paid release to now.
Anyone else experiencing any kind of choppiness when turning? I find myself constantly getting caught on things when running due to this and find it difficult to use a student as a shield in a hurry. I feel a lot of my runs have ended because the turning doesn't feel smooth to me.
Before considering additions, the most important thing is to optimize and improve the existing game flow. It's still a little rough at the moment.
Yeah I agree optimizing everything that it has right now is the best option
Great work, loved the Demo! Thinking about getting the full game now that male preds are a possibility in the future
Do you get anything for having all maps completed with all predators?
I mean beating everyone unlocks two random preds mode, which has more students in it to feed to your fav pred if you enjoy the weight gain visuals.
so can you only unlock Bella as a playable character?
Satie is also unlockable, but unlike Bella who is unlocked by winning with the book in your inventory, Satie is playable when you beat her nightmare mode.
...oh.. that's going be fun...
btw, it's my favorite vore game from now. the best i've played in a while i look forward to see new stuff coming
why i can't access the updated stuff
Download the game again. Delete the old folder. Extract the new downloaded zip folder.
it's still the old version
I made the update yesterday but did not have time to make a dev log post about it. There is no version to the game. Each update will have a dev log post explaining what was updated.
okok thx you so much sir
i can't selected all pred
Are you able to see all four predators?
yeah i can see it
Does anything happen if you beat nightmare mode?
If you beat nightmare mode for Satie, you unlock her as a playable character. The rest are just a harder mode with no rewards yet.
do we have to buy the game again to get the updated stuff?
No
No
alright thanks
What happened to the change log for the bug fixes?
I remove them after 24 hours.
Could you please include a part of the player pred experience in the demo?
(Im more Pred leaning and want to see that first before buying the game)
Can we have an update with everything unlocked?
I would like to see the rest of the content, but I struggle just beating the first level.
that would defeat the whole purpose of playing through it to unlock things tho?
Maybe Decide for yourself whether you want to unlock everything aybe you can ?
If you don't mind ghost, could I give you a concept for a predator i came up with?
Should I just post the concept?
I mean go ahead no ones stopping you
I think Ghost has said that this is the release and probably does not want to add more stuff, and is probably just going to focus on tweaks until satisfied.
However, someone may find inspiration from your idea, whether it be the originally intended recipient or someone else.
well here the Idea if anyone wants to use it.
A pred that stalks through the halls, always in pursuit, making the player feel like they are being fallowed no matter where they hide,
So here are the stats.
Speed when not in chase: slow,
Speed when in chase: High
Chasing skill: high,
Noise when not in chase: quiet,
Noise when in chase: loud
Height: slightly taller than the student model.
Gimmick: The pred is constantly aware of the player location at all times and will start heading towards the player; once pred has spotted the player, they will make an audio cue and stand still. If the player were to stare at the pred for 2-3 seconds, the predator would retreat to a random area, then start fallowing the player again after 5 seconds. If the player does not look at the pred within 5–6 seconds of being spotted, the pred will give chase at an alarming speed.
And of course, if you wish, change anything you like. After all, this is just a concept.
Apologies, I forgot that potentially adding new preds is literally right there in the might add section. Your mechanic idea sounds like it would be the easiest pred in the game, even with two random ones. I think the complete opposite would make for a more challenging experience. A large, slow, lumbering pred that just wanders, but will chase you, quickly, if looked at. Sort of like the enderman I guess.
In two pred mode it would be rather difficult, cutting off areas of the map while you actively try to avoid the other.
These might be too much of a deviation from the stealth focus though.
I was going to suggest a thing where the pred will teleport near the player if they are too far or after 30 seconds but didn't think it would work
Actually,I prefer to be a pred rather than a prey.Would you consider letting players play teachers?
and……another reason is that this game is too difficult for me:<
I know this requirement may be a bit troublesome, but an option of freely adjusting the difficulty should still be satisfied, right? Thank you.
All students are prey to the predator that is selected.
One Big Apple eaten -
My twitter: @SMBR33
I should definitely find you on twitter
I like how the camera follows around the pred until she spits up your bones, a very nice improvement over the purple screen game over in the demo.
The weight gain is also very nice.
Took a while be yeah Bella and Tulpy's Nighmare complete
pls add shoulder third person camera bro
also sandbox mode is kinda nice
and make pred student can eat as much as they capacity
and also BIGGER BELLY (i brought this game cuz just want to play as pred)
Is it an intentional function that once the player has been spotted that we are unable to drop the key we are currently holding?
Also, for clarity sake, when we are prompted to struggle inside a pred are we supposed to hold F or press it rapidly?
Hold F
Great update, will Tulpy be playable someday or a shrunk student?
Do you have to download the game again after this update, right?
I'm asking in case the data is going to be replaced.
i'd like to know this too
Yes download it again. Delete your old folder that has the same name as the zip folder and extract the zip folder. Save data is in a different folder named GhostWhisperer971
Or just download the Itch app
and you'll be able to update the game without needing to download it again
4 dolla well spent, its rare to see 3d vore games and you did a great job
I like the change of the game, i personally think pred shouldn't be nerfs anymore. Challenge is important for me. I hope the weight gain will be added for the others' pred. Great and fun game so far.
Otherwise, the first game version model of Bella was better.
I'm sorry but I can't stand the void under the skirt design. No void was here in the first game version, and he was completely fine. Even if the under model isn't perfect, it's waaaay better than a dumb void that makes the butt look even weirder. And because of that, I think the model of Satie is wasted.
this man yearns for the Gyaru Gyatt
Who doesnt?
I also prefer the original Bella. Perhaps if ghost adds the outfit option, there could be an option to switch between the two based on preference, that way everyone is happy and no model goes unused.
while apples are fantastic in all their forms against Bella even crazy apples don't seem to have their old effect on the full release preds like Satie and Ligeska, from what I recall crazy apples while rare were suppose to guarantee regurgiation but I've gotten eaten from Satie and Ligeska with one and they just finish the job most of the time, they vibrate sometimes and so you do you as a student pred and you eat the crazy apple(I am clueless what a crazy apple would or should be doing for a student pred) but right now I have no idea if they're working properly against Tulpy, Satie and Ligeska.
It is actually something I messed up on this update. Quite amazed that you caught that.
maybe not exactly a bug I also learned the hard way that the larger preds refuse to eat each other in two random pred mode, tulpy is the only one that I can get them to eat, the buggy part is that all the others eat me without actually touching me while predator between us is reeling from having just regurgitated me the player, I even got Ligeska to spit me out in front of Bella which is suuper rare but even though there's no way bella could touch me with the massive snake in the way it seems to ignore the distance between us.
Really? okay I clearly need to do more testing, Why is Ligeska unable to eat Bella since she should have in theory enough stomach capacity to fit at least 7 students? is ligeska's detection of the player take priority over other preds or somethin, she's refuses to eat any other predators in all my testing in two random pred mode besides tulpy. (I just saw ligeska slither AROUND Bella to get to me after i got regurgitated so I'm assuming you've coded her to reject Bella at least, more testing i got a green apple and satie spat me out in full view of ligeska, while satie has her hands on her knees I crouch behind her to make sure ligeska can't touch me without touching Satie, she gupled me through a reeling Satie, ANOTHER TIME SHE PHYSICALLY PUSHED SATIE'S MODEL OUT OF THE WAY THEN GULPED ME. Ligeska's hit detection is so weird)
fuck yes I finally got a purple apple to spawn and satie regurged me near enough to bella, satie do be edible as an apex pred by bella at least. edit: reaaal shame satie must've regurged the crazy apple into bella cause she started making those weird movement shortly after I made this messsage and spat out satie :/ (without the purple apple not getting the results tho....yeah got satie to regurgitate me in front of bella once again, she just goes around her to eat me while satie is recovering from regurging me, idk if this has some kind of effect on satie's collision but yeah her hands on her knees animation seems to not let her be eaten during it maybe?)
Ah so it is coded to make it unlikely by design, I can definitely understand not wanting to have the player easily do it, other preds in two pred mode is hella risky to start with and not really a win since there's still gonna be one pred, she's just gonna be a fatter pred. I guess this is just an edge case considering two random preds is not the standard game so you've designed it with a player pred in mind? I appreciate the info I'm guessing the 25% chance only to eat and only while not stunned/chasing is something you have in advance for when you make larger preds playable? None of the current playable student pred have the stomach capacity to fit more than tulpy so it didn't occur to me that you'd go out of your way to add extra checks to prevent larger preds from being eaten.
new update lets goooo, you didn't need to add more students to two random pred mode and you didn't mention it anywhere but I appreciate the opportunity to bait bella into eating tulpy then see how much weight predator bella gains eating all the other students
I like this change too! It makes the 2 random pred mode more fun
Now Nightmare mode is a lot more possible, my Respect to the two who beat Tulpy's and Satie's Nightmare modes before them nerfs
A thing I noticed is that on nightmare mode the pred will hear you or whatever you dropped on the ground, but can't recognize what floor the noise happened on. I pick up and drop a key in the second floor bathroom and Tulpy, the fairy and/or pixie pred, is in the storage room on the first floor, which is directly below said bathroom. Speaking of Tulpy, whenever she stands still or turns her wing flapping sounds cuts out and a stepping sound happens repeatedly.
I bought the full version, but can't figure out how to play as a pred?
For Bella, you must finish her level with the book, for Satie, beat her level on nightmare mode
Awesome, thanks!
Anyone have any tips on beating Satie on Nightmare difficulty? Her speed and hunger combined with the fact that there are only 2 other students makes it a really hard challenge.
There's 2 major things I did:
1. Reset until you have Ligeska as a student pred with you (assuming you beat Ligeska's regular map already). When Ligeska is swallowed by Satie, Satie is unable to swallow anyone else, letting you do what you want for a short time. Keep in mind you have to be aware of if Ligeska is either spit out (a distinct audio cue) or instead digested.
As a result, if you explore where Ligeska is going, you'll be safe, as long as you make sure Satie sees her first.
2. Utilize key dropping. Find a room you can hide in (classroom, bathroom, etc.), stand outside it and drop a key.
If Satie doesn't come running, you know she isn't around and you're generally safe. You can run around, explore, and open doors.
If she DOES come running, go hide in the room. She'll run up to the source of the noise (the key), then be on her way. This lets you keep track of her location to proceed accordingly.
Just stay patient. Hope this helps.
I managed to do it, almost didn't make it at one point. I had the exit key, but got caught on the middle floor as I was making my way to the exit, I got lucky and got out, and waited for the key so I could finally beat that nightmare. She ended up bringing it down to the kitchen floor in the cafeteria, and after a bit of time passed and I got the exit key again, I went back up to the middle floor. I saw Satie chasing another student that somehow made it that far, so I was able to gun it for the exit. I never want to do that again. At least for today.
Well done. Yeah, hardest nightmare map for me so far. I have a feeling Ligeska's will be even harder though
I haven't tried it yet, but I assume her slower speed will make her easier to run away from, but her silent movement could be troublesome if you round the wrong corner and into her sigh
I've tried her nightmare few times now. Ligeska has a slower 'neutral' speed, but like all predators, she can outrun you on an empty stomach. You can use the other 2 students as bait, but she'll STILL chase you, and she'll digest her prey quickly.
Her being silent and excellent at hunting prey makes it difficult, it's been harder than Satie's nightmare for me
idk what your code looks like and it may never have been setup to enable this kind of concept, have you ever player driver: san francisco? one of the main features in that game is that you can basically possess any other driver on the road in that game effectively letting you continue a pursuit of a moving objective even if you fuck up/crash too hard to recover the chase, so anyway with that concept across it got me to thinking if I made a vore game anything like this one I'd make a mode that let you continue on after you get digested, instead of ending the round, you instead take control of a different student(like you're a spirit taking possesion of a different persons body) and you can keep doing this until there are no prey left to take control of. I get the reasons you wouldn't do it, as it wouldn't make sense that preds are ignoring any student to begin with but still a concept I'd want you to rattle around in your own head perhaps for a future project if nothing else.
Just a suggestion but as sombody who has Autism, i find it hard to differentiate the footsteps of the pred and the students. Please could you try and make them sound different as i cant tell if its a student or a pred walking past.
The Preds footstep's a Way Louder up close, that's why if you run too much you cna't hear the pred's
I am experimenting with changing the sound of footsteps for pred and students but it is hard to find footsteps that sound like they are stepping on the same floor type while sounding different from each other. This will be even more problematic if I add a different map and the floor type is different like grass.
What about editing the existing footstep sound and speeding it up or slowing it to make one with a different pitch?
The pitch is already slightly different. If I change the pitch anymore and it will sound like the preds are wearing boots and it just did not sound right. Also at a distance, the footsteps sound the same. I am just not confident that the change will be good overall.
why not make the player footsteps normal and the default preds like a military boot footstep
I also sometimes struggle to differentiate the pred and students footsteps
because it did not sound right to me.
how i can get hungry faster when i play as pred?